> For the complete documentation index, see [llms.txt](https://illmannersevs.gitbook.io/im7s_drugrunning-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://illmannersevs.gitbook.io/im7s_drugrunning-wiki/documentation/drug-effects.md).

# Drug Effects

The following toggle lists contain detailed information on the various types of effects that have been implemented into the mod.

<details>

<summary>THC</summary>

* Duration: 10 minutes
* Lifetime Based
* Status Effects: None
* Visual Effects: Mild

</details>

<details>

<summary>Methamphetamine</summary>

* Duration: \~15 minutes
* Agent + Lifetime Based
* Status Effects:
  * Shock clamped at 65-70%
  * fluctuating Temperature/Heat Buff
  * Continual slight increases to Stamina
  * Continual increase to water consumption
  * Energy (i.e. Food) is clamped at current value for duration of effects
* Visual Effects: Mild
* Auditory Effects: Heavy
* Addictive: Extremely (2 uses within an hour triggers addiction)

</details>

<details>

<summary>Psilocybin</summary>

* Duration: \~15-17 minutes
* Agent Based
  * Player absorbs agent count gradually until climax and begins comedown leading through various stages of their experience
* Status Effects:
  * Slight increase water consumption
  * Increases healing rate ++
* Visual Effects:
  * Dynamic + Heavy
* Auditory Effects:
  * Dynamic Positive/Neutral/Negative Trips

</details>

<details>

<summary>Ecstasy</summary>

* Duration: 8 minutes
* Status Effects:
  * Sets Stamina to 100; continually increases for duration
  * Continually adds incremental Shock value for duration
  * Increased water consumption
  * Overheating/Heat Buff
* Visual Effects: Mild
* Addictive: Highly (3 pills within an hour triggers addiction)

</details>

<details>

<summary>Promethazine</summary>

* Duration: 5 minutes
* Status Effects: None
* Visual Effects: Mild

</details>

<details>

<summary>Cocaine</summary>

* Duration: 5 minutes
* Lifetime Based
* Status Effects:
  * Slight continual increase to stamina for duration
* Visual Effects: Very Light

</details>

<details>

<summary>Opioids</summary>

* Duration: 8
* Lifetime Based
* Status Effects:
  * Increases healing rate ++
* Visual Effects: Light

</details>

<details>

<summary>Fentanyl</summary>

* Onset: Immediately
* Duration: \~15s - 3 minutes
* Status Effects:&#x20;
* Visual Effects:
* Addictive:

</details>

<details>

<summary>Narcan</summary>

Narcan itself is introduced into the mod with the sole purpose of being the only route to preventing an overdose for yourself or another player.

Onset: Immediately

Status Effects:

* Clears the lethal effects of Fentanyl exposure

</details>

<details>

<summary>Addiction</summary>

<sup>Addiction is prone to occur under the circumstances that certain drug types have been ingested or applied to the player. Each drug type has a different threshold that determines the amount of times a player must be exposed to it prior to triggering addiction. Some are deemed highly addictive, while others are very minimal to non-existent on the threshold scale.</sup>

* Duration: 10 minutes
* Lifetime Based
  * Starts after the initial drug effects that caused the addiction stop
* Status Effects:
  * Increased Water consumption
  * Decreased Body Temperature
  * Slight continual decrease to Stamina

</details>
